∴∵∴tanasinn∵∴∵ DOOMII WAD (16)

1 Name: Nameless : 2026/04/01 05:01

             ∴∵"If it was able to do, I would like you to challenge.. tanasinn knows..."∴∵
                  tanasinn.wad: https://world2ch.net/uploader/src/186.wad

In coincidental celebration of (the newest) world2ch's birthday, I have finished a tanasinn DOOMII WAD. In the WAD, you
will be challenged to defeat tanasinn itself in what will become a danmaku of a fight.

Instructions:
(For Windows) If you do not have GZDoom, extract it:
https://github.com/ZDoom/gzdoom/releases/download/g4.12.2/gzdoom-4-12-2-Windows.zip
Other download options (actual site seems to be down). Sorry if you have to use wine:
https://web.archive.org/web/20240714103139/https://zdoom.org/downloads

Download https://files.catbox.moe/vz1a32.wad and name it DOOM2.WAD, place this in the directory with gzdoom. These
are the base doom2 resources that are needed to run the game, they don't come with GZDoom because that would be "piracy".
Download the tanasinn WAD and run it on gzdoom.exe

(This WAD was originally a terry WAD, and all I can take credit for is changing a bunch of textures and making the game a
LOT easier so that it is at least beatable. Supposedly "nambona890" is the author but that may just be an alias used by
many terry WAD creators. Anyway, I doubt many have seen the original so hopefully this will be fresh and fun for most.)

2 Name: Nameless : 2026/04/01 05:17

Also this will work in ZDoom, but some of the textures won't work and some sounds will be a lot louder for whatever reason.

3 Name: Nameless : 2026/04/02 01:31

Has anyone actually played it yet?

4 Name: Nameless : 2026/04/02 01:53

I have tried to play it. I am unsure how to hurt ∴∵∴タナシンン∵∴∵ though.

5 Name: Nameless : 2026/04/02 01:56

>>4
After you kill the things that are held by the hands, it becomes vulnerable.

6 Name: Nameless : 2026/04/02 01:59

Cool. My last run, I survived just long enough to encounter them.
I will eventually beat the wad, and when I do, I shall upload the replay on the uploader.

7 Name: Nameless : 2026/04/02 06:06

   ∴_∴   / ̄ ̄ ̄ ̄ ̄
  (∴´∀`)< ∴tanasinn∵
  (∵∴∵)  \_____
   |;∵|:∴|
  (::∵):∴)

8 Name: Nameless : 2026/04/08 12:21

owatta ne...
Fun, danmaku could be harder tho.

9 Name: Nameless : 2026/04/08 16:08

I played it, Pretty neat, but danmaku isn't something that i dig, lots of projectile come so prepacked that you don't have enough to time to deal with the patters, which are also randomized.

I feel like the tanasinn's hands could also drop some items too would make the respawning of said items be a lot more easier to handle.

Finally you could have made it so the health bar says it's currently immune first and you have to wait for it, would help to know that tanasinn can be damaged.

Overall i think it's a start, a rough start but still one start, it would be cool to see w2ch modpack tho.

10 Name: Nameless : 2026/04/08 21:03

>it would be cool to see w2ch modpack
Already 10 steps ahead of you~

11 Name: Nameless : 2026/04/09 09:22

>>9 "Which are randomised"
I don't know about you, but the initial pattern is mostly and final pattern are EXTREMELY consistent to the point of triviality. You can probably do a hit-less run in 30-minutes or so.

12 Name: Nameless : 2026/04/10 12:27

>>11
Maybe it's just me, but when i first played this mod tanasinn did the tornado attack first when i got close and the next time it went with the missile attack one.
>>10
Oh really? what's in it so far if i can ask?

13 Name: Nameless : 2026/04/10 12:44

>>12
Who said you could ask? fufufu

14 Name: Nameless : 2026/04/10 20:49

I've heard of Nambona. He is a Super Mario World and former Doom modder.

15 Name: Nameless : 2026/04/12 03:18

Since this is technically a DOOM thread, I insist to anyone who is unfamiliar to play TouhouDoom:
https://github.com/UntitledsTakenNOOOO/TouhouDoom/tree/master

It is, in my opinion, the best DOOM wad ever made. The amount of effort put into this is unreal, for
instance recreating every stage's attacks to the point for as much as DOOM modding can allow.
The 3D depiction of Voile is really cool, the whole of the scarlet devil mansion too.
Put "map map02" in the console to start the EoSD maps, and "map map12" to start the SA maps.
I also recommend putting "give all" in the console so you can use the marisa/reimu weapons on the
8 key, which should be default on spawn but whatever.

16 Name: Nameless : 2026/04/15 11:55

>>15 I have really enjoyed it so far, they did well with the difficulty curve.

Given this is a DOOM thread, I'm sure most of you would be aware of:

https://www.moddb.com/mods/demonsteele
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