Game Development Thread (53)

43 Name: Nameless : 2025/08/01 10:22

>>42
the whole point is the restrictions, which are there to make your decision space smaller and keep your scope manageable
otherwise, people would just use GM or LOVE or anything else
hell, I'd probably be really lazy and write it in JS to run in a browser, it'd be the work of seconds to adapt an already existing JS game framework I made for something like this

Regarding TIC-80, I probably could even write some decompression thing like Pokemon on GB does for all of its sprites, but again, that is 999x more effort than I'd care to do.
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