>>19That's cool art. Hope to one day be able to translate that Japanese.
Cyokkura konpini (???) ttekuru. Is my impromptu transliteration correct? (I can't read kanji yet.)
>>18 >>22How much could you even sell that kind of game for? Genuine question. Usually, for indie games, you do a dollar per hour sort of deal. That kind of experience, however, doesn't work with that kind of sales model.